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<td align="left" class="titleTableTitle">Sandy 3D Engine, 3.1.2</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('all-classes.html')" href="class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a href="index.html?all-index-M.html&amp;index-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<td colspan="2"><a name="M"></a><a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-A.html">A</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-B.html">B</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-C.html">C</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a>&nbsp;&nbsp;<font style="bold" size="10px" color="black">M</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html#m_aCamera">m_aCamera</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html">Renderer</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html#m_aDisplayList">m_aDisplayList</a> &mdash; Constant property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html">Renderer</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#MAIN3DS">MAIN3DS</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#makeBitmapAppearance()">makeBitmapAppearance</a>(p_oTexture, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>, p_nPrecision) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#makeColorAppearance()">makeColorAppearance</a>(p_nColor, p_nAlpha, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BSPNode.html#makeLazyBSP()">makeLazyBSP</a>(faces, threshold) &mdash; Static method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BSPNode.html">BSPNode</a></td>
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<td width="20"></td><td>
   Creates BSP tree from list of faces without cutting them (hence "lazy").</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#makeMaterialAttributes()">makeMaterialAttributes</a>(... rest) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#makeMovieAppearance()">makeMovieAppearance</a>(p_oTexture, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>, p_nPrecision) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CylinderEnvMap.html#mapMaterial">mapMaterial</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CylinderEnvMap.html">CylinderEnvMap</a></td>
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<td width="20"></td><td>
   A bitmap-based material to use for environment map.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html#m_aRenderingList">m_aRenderingList</a> &mdash; Constant property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html">Renderer</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/SpringCamera3D.html#mass">mass</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/SpringCamera3D.html">SpringCamera3D</a></td>
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<td width="20"></td><td>
   Mass of the camera, if over 120 and it'll be very heavy to move.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#material">material</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
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<td width="20"></td><td>
   Returns the material currently used by the renderer
   </td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html#material">material</a> &mdash; Property in interface sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html">IDisplayable</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#material">material</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
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<td width="20"></td><td>
   Returns the material currently used by the renderer
   </td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#material">material</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
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<td width="20"></td><td>
   Material that the sprite will be dressed in.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html#material">material</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html">StarField</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html#material">material</a> &mdash; Property in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/package-detail.html">sandy.materials</a></td>
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<td width="20"></td><td>
  The Material class is the base class for all materials.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html#Material()">Material</a>(p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>) &mdash; Constructor in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a></td>
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<td width="20"></td><td>
   Creates a material.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MaterialAttributes.html">MaterialAttributes</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/package-detail.html">sandy.materials.attributes</a></td>
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<td width="20"></td><td>
  The MaterialAttributes class is used to apply one or more attributes to a Shape3D object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MaterialAttributes.html#MaterialAttributes()">MaterialAttributes</a>(... rest) &mdash; Constructor in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MaterialAttributes.html">MaterialAttributes</a></td>
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<td width="20"></td><td>
   Creates a new LightAttributes object.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html">MaterialType</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/package-detail.html">sandy.materials</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Represents the material types used in Sandy.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html#MaterialType()">MaterialType</a>(p_sType) &mdash; Constructor in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html">MaterialType</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#MAT_NAME">MAT_NAME</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#matrix">matrix</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/package-detail.html">sandy.core.data</a></td>
</tr>
<tr>
<td width="20"></td><td>
  A 4x4 matrix for transformations in 3D space.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#Matrix4()">Matrix4</a>(pn11, pn12, pn13, pn14, pn21, pn22, pn23, pn24, pn31, pn32, pn33, pn34, pn41, pn42, pn43, pn44) &mdash; Constructor in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
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<td width="20"></td><td>
   Creates a new 4x4 matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html">Matrix4Math</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/package-detail.html">sandy.math</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Math functions for Matrix4 calculations.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#MAT_TEXFLNM">MAT_TEXFLNM</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#MAT_TEXMAP">MAT_TEXMAP</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html#MAX_3DS">MAX_3DS</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html">Parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Specifies that the 3DS (3D Studio) parser should be used.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#maxEdge">maxEdge</a> &mdash; Property in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
   A Point3D representing the highest point of the cube volume.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html#maxPan">maxPan</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html">Sound3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Maximal pan is a positive Number from 0-1 or higher
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html#MAX_POWER">MAX_POWER</a> &mdash; Constant static property in class sandy.core.light.<a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html">Light3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Maximum value accepted for the power of the light.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/BitmapMaterial.html#maxRecurssionDepth">maxRecurssionDepth</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/BitmapMaterial.html">BitmapMaterial</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Maximum  recurssion depth when using precision > 1 (which enables the perspective correction).</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#m_bChanged">m_bChanged</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_bUseSingleContainer">m_bUseSingleContainer</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_bWasOver">m_bWasOver</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#m_bVisible">m_bVisible</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html">MD2</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/package-detail.html">sandy.primitive</a></td>
</tr>
<tr>
<td width="20"></td><td>
 MD2 primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html#MD2">MD2</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html">Parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Specifies that the MD2 (Quake II model) parser should be used.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html#MD2()">MD2</a>(p_sName, data, scale) &mdash; Constructor in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html">MD2</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Creates MD2 primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/MD2Parser.html">MD2Parser</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/package-detail.html">sandy.parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Transforms an MD2 file into Sandy MD2 primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/MD2Parser.html#MD2Parser()">MD2Parser</a>(p_sUrl, p_nScale, p_sTextureExtension) &mdash; Constructor in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/MD2Parser.html">MD2Parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a new MD2Parser instance
      </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html">MediumAttributes</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/package-detail.html">sandy.materials.attributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
  This attribute provides very basic simulation of partially opaque medium.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html#MediumAttributes()">MediumAttributes</a>(p_nColor, p_oFadeFrom:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_oFadeTo:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_nBlurAmount) &mdash; Constructor in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html">MediumAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a new MediumAttributes object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#merge()">merge</a>(box:<a href="sandy/bounds/BBox.html" onclick="javascript:loadClassListFrame('sandy/bounds./class-list.html');">sandy.bounds:BBox</a>) &mdash; Method in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Merge the current BoundingBox with the one given in argument
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#minEdge">minEdge</a> &mdash; Property in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
   A Point3D representing the lowest point of the cube volume.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html#MIN_SEGMENTSH">MIN_SEGMENTSH</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html">Cylinder</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of vertical segments for a cylinder.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Sphere.html#MIN_SEGMENTSH">MIN_SEGMENTSH</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Sphere.html">Sphere</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of vertical segments for a sphere.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Torus.html#MIN_SEGMENTSH">MIN_SEGMENTSH</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Torus.html">Torus</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of vertical segments for a torus.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html#MIN_SEGMENTSW">MIN_SEGMENTSW</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html">Cylinder</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of horizontal segments for a cylinder.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Sphere.html#MIN_SEGMENTSW">MIN_SEGMENTSW</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Sphere.html">Sphere</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of horizontal segments for a sphere.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Torus.html#MIN_SEGMENTSW">MIN_SEGMENTSW</a> &mdash; Constant static property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Torus.html">Torus</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The minimum number of horizontal segments for a torus.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#minZ">minZ</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Minimum depth value of that polygon in the camera space
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_nDepth">m_nDepth</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#m_nDepth">m_nDepth</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html#m_nDisplayListCount">m_nDisplayListCount</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html">Renderer</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#m_nPerspScaleX">m_nPerspScaleX</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html#m_nRefCounting">m_nRefCounting</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html#m_nRenderingListCount">m_nRenderingListCount</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Renderer.html">Renderer</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#m_nRotation">m_nRotation</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_oContainer">m_oContainer</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#m_oContent">m_oContent</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/package-detail.html">sandy.core.scenegraph.mode7</a></td>
</tr>
<tr>
<td width="20"></td><td>
  This class is very useful to render infinite floor with good rendering quality and perspective correction.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html#Mode7()">Mode7</a>() &mdash; Constructor in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#modelMatrix">modelMatrix</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
    Cached matrix corresponding to the transformation to the 0,0,0 frame system
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Appearance.html#modified">modified</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Appearance.html">Appearance</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a boolean if the appearance has been modified and needs a redraw.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html#modified">modified</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The modified state of this material.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/LineAttributes.html#modified">modified</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/LineAttributes.html">LineAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Whether the attribute has been modified since it's last render.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/OutlineAttributes.html#modified">modified</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/OutlineAttributes.html">OutlineAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Whether the attribute has been modified since it's last render.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#m_oEB">m_oEB</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_oGeomCenter">m_oGeomCenter</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_oLastContainer">m_oLastContainer</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#m_oLastEvent">m_oLastEvent</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#m_oMaterial">m_oMaterial</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html#m_oPolygonMap">m_oPolygonMap</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#m_oPreviousOffsetRotation">m_oPreviousOffsetRotation</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html#m_oRoot">m_oRoot</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html">Scene3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#m_oScene">m_oScene</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveForward()">moveForward</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object along its forward Point3D ( local z ) in the parent frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveHorizontally()">moveHorizontally</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object parallel to its parent zx plane and in its forward direction.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveLateraly()">moveLateraly</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object laterally in its parent frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveSideways()">moveSideways</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object along its side Point3D ( local x ) in the parent frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveUpwards()">moveUpwards</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object along its up Point3D ( local y ) in the parent frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#moveVertically()">moveVertically</a>(p_nD) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Translates this object vertically in ots parent frame.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MovieMaterial.html#movie">movie</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MovieMaterial.html">MovieMaterial</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Get the sprite used for the material.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html#MOVIE">MOVIE</a> &mdash; Constant static property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html">MaterialType</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Specifies a MovieMaterial.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MovieMaterial.html">MovieMaterial</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/package-detail.html">sandy.materials</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Displays a MovieClip on the faces of a 3D shape.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MovieMaterial.html#MovieMaterial()">MovieMaterial</a>(p_oMovie, p_nUpdateMS, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>, p_bRemoveTransparentBorder, p_nHeight, p_nWidth) &mdash; Constructor in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MovieMaterial.html">MovieMaterial</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a new MovieMaterial.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html#movieToBitmap()">movieToBitmap</a>(p_oSprite, p_bTransparent, p_nColor) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html">BitmapUtil</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Converts a sprite to a bitmap respecting the sprite position.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html#m_tmpMt">m_tmpMt</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/ATransformable.html">ATransformable</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#multiply()">multiply</a>(m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Multiplies this matrix by the passed in matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html#multiply()">multiply</a>(m1:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html">Matrix4Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the multiplication of two Matrix4 matrices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html#multiply()">multiply</a>(q:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>, q2:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html">QuaternionMath</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#multiply3x3()">multiply3x3</a>(m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Multiplies this matrix by the matrix passed in as if they were 3x3 matrices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html#multiply3x3()">multiply3x3</a>(m1:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html">Matrix4Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the multiplication of two Matrix4 matrices, as if they were 3x3.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#multiply4x3()">multiply4x3</a>(m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Multiplies the upper left 3x3 sub matrix of this matrix by the passed in matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html#multiply4x3()">multiply4x3</a>(m1:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, m2:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html">Matrix4Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the multiplication of two Matrix4 matrices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html#multiplyByPoint3D()">multiplyByPoint3D</a>(q:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>, v:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html">QuaternionMath</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html#multiplyPoint3D()">multiplyPoint3D</a>(q:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>, v:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html">QuaternionMath</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td style="padding-bottom:20px" colspan="2"></td>
</tr>
<tr>
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<center class="copyright">API documentation for Sandy 3D Engine, Ver. 3.1.2</center>
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